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Objective

As a mechanical product designer, I had focused on honing in my technical skills most relevant to mechanical engineering, such as various CAD programs, 3D printing software, machine fabrication tools, prototyping tools, and more. However, following the current trends of product design and observing the breadth of the field, I realized that to pursue the type of product design I want to do, I would need to expose myself more to the digital side of product design as well. In that sense, I wanted to develop skills using programs such as Adobe Photoshop and Illustrator, Figma, and other digital storyboarding/wireframing tools.

Introduction

Much of my work as a graphic designer was to support two Mechanical Engineering classes at MIT:


Staff would reach me on Slack whenever they needed help or an extra set of hands designing graphics for the class. I would creatively design graphics according to the given specifications, mainly on Adobe Photoshop and Illustrator. These designs were then featured in a wide range of class applications, from stage props, student team presentation material, the class website, lecture material, to final product launch presentations.

Keep reading to see some of my designs!

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